Action role-playing game ‘Valley Of Heroes’

Fable-like action-RPG for PC. Currently being developed by a small CIS-wide team since early 2016.

Game’s homepage

Current stage: pre-alpha.

Engine: Unity.

Participated: 09.2016 – 05.2017

Role: 3D Modeler/Level Designer

Duties:

  • Modeling outdoor and indoor structures and props;
  • Creating terrains and environments;
  • Retopologizing sculpted characters and environment elements;
  • Baking maps, texturing.

Development process

I worked on level design and environment paired with lead designer.

Created environment sets, various props.

My earlier part of the job had included plenty of modeling, retopology and baking biped.